Digitize Your Body and Action in 3-D at Over 10 FPS: Real Time Dense Voxel Reconstruction and Marker-less Motion Tracking via GPU Acceleration

نویسندگان

  • Jian Song
  • Yatao Bian
  • Junchi Yan
  • Xu Zhao
  • Yuncai Liu
چکیده

In this paper, we present an approach to reconstruct 3-D human motion from multi-cameras and track human skeleton using the reconstructed human 3-D point (voxel) cloud. We use an improved and more robust algorithm, probabilistic shape from silhouette to reconstruct human voxel. In addition, the annealed particle filter is applied for tracking, where the measurement is computed using the reprojection of reconstructed voxel. We use two different ways to accelerate the approach. For the CPU only acceleration, we leverage Intel TBB to speed up the hot spot of the computational overhead and reached an accelerating ratio of 3.5 on a 4-core CPU. Moreover, we implement an intensively paralleled version via GPU acceleration without TBB. Taking account all data transfer and computing time, the GPU version is about 400 times faster than the original CPU implementation, leading the approach to run at a real-time speed.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Efficient Online Surface Correction for Real-time Large-Scale 3D Reconstruction

State-of-the-art methods for large-scale 3D reconstruction from RGB-D sensors usually reduce drift in camera tracking by globally optimizing the estimated camera poses in real-time without simultaneously updating the reconstructed surface on pose changes. We propose an efficient on-the-fly surface correction method for globally consistent dense 3D reconstruction of large-scale scenes. Our appro...

متن کامل

Real - Time 3 D Person Tracking and Dense Stereo Maps Using Gpu

Real-time 3D Person Tracking and Dense Stereo Maps Using GPU Acceleration

متن کامل

TITLE : Real - time 3 D Person Tracking and Dense Stereo Maps Using GPU Acceleration

Real-time 3D Person Tracking and Dense Stereo Maps Using GPU Acceleration

متن کامل

Real - Time 3 D Person Tracking and Dense Stereo Maps Using

Real-time 3D Person Tracking and Dense Stereo Maps Using GPU Acceleration

متن کامل

A quantitative investigation on lung tumor site on its motion tracking in radiotherapy with external surrogates

Introduction: In external beam radiotherapy each effort is done to deliver 3D dose distribution onto the tumor volume uniformly, while minimizing the dose to healthy organs at the same time. Radiation treatment of tumors located at thorax region such as lung and liver has a challenging issue during target localization since these tumors move mainly due to respiration. There are...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:
  • CoRR

دوره abs/1311.6811  شماره 

صفحات  -

تاریخ انتشار 2013